I was fortunate enough to work on some cool trailers.  
Much of the credit goes to the fantastic art and animation crew.
Most of these were produced in house and some were outsourced for animation and rendering.  
My contributions were:
• Art direction
• Background art asset creation and file preparations for outsourcing
• In editor footage capture from Unreal Sequencer, or Unity 
• Camera setup, lighting, and shader development
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