3D CONCEPT ART
Created using Blender and 3DCoat. Some 3D asset packs were used.
Created using Blender and 3DCoat. Some 3D asset packs were used.

Mining Mech Concept Design

Mechanical Bird Concept Design

Mining Mech Key Frame

Mining Mech Key Frame Process

Cybernetic Mech Concept Design

Cybernetic Mech Concept Design Process

Cybernetic Mech Environment Concept Design

Cybernetic Mech Environment Concept Design Process












3D ENVIRONMENT ART
Created using Unreal 4. Responsible for layout, modeling, texturing, shaders, lighting, collision and optimization. A lot of the environment props ,set pieces and all the characters were made by other talented artists In the art team under my supervision (Taehoon Oh, Daniel Pierce, Kyoungche Kim, Jaemin Yoo, Danielle Gomez, Takehiro Nishikawa, Lukas Sutjipto, Colby Wahl and Tommy Tallian).
Created using Unreal 4. Responsible for layout, modeling, texturing, shaders, lighting, collision and optimization. A lot of the environment props ,set pieces and all the characters were made by other talented artists In the art team under my supervision (Taehoon Oh, Daniel Pierce, Kyoungche Kim, Jaemin Yoo, Danielle Gomez, Takehiro Nishikawa, Lukas Sutjipto, Colby Wahl and Tommy Tallian).













